Microsoft - 3D For Everyone
Senior UX Motion & Product Designer
On Microsoft’s Every Day Magic team we crafted experiences for Microsoft's '3D for Everyone' family of products.
Remix 3D • Mobile Mixed Reality Capture • Paint 3D • 3D for Office • Mixed Reality Viewer
3D what now?
3D For Everyone, was an effort aimed at bringing 3D to everyone — making it easy to capture, create and share in 3D. Made available for free to 400 million users with the Windows 10 Creators Update.
Why 3D?
3D can better communicate ideas and expression, it accelerates comprehension because it’s much more representative of the world in which we live.
I spearheaded the development of cohesive, user-centric experiences across a suite of products, including Microsoft Stream, Photos & Videos, and the 3D for Everyone family of products.
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Crafted the look and feel of UI animation, interaction, and user experience for 3D for Everyone products, notably Remix 3D, 3D scanning, and Paint 3D
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Led, managed, and mentored designers, motion, and interaction efforts across multiple products, fostering a culture of collaboration and excellence.
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Created detailed animations to investigate proposed interaction models using tools like Principle and After Effects, driving innovation and user-centric design.
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Developed and executed plans to reduce perceived latency in our experiences, ensuring seamless user interactions.
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Led product features from concept to implementation, guiding the design team to deliver impactful solutions.
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Developed, led, and maintained a motion design pipeline that integrated with existing design and engineering workflows, streamlining the design process.
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Established and maintained organization-wide motion principles and pipeline, promoting consistency and excellence across the organization. These directly impacted the Company design motion language, and influenced Windows 10 CE features.